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1. 'WWB' backgrounds incorrect - in Player Features and Ideas Discussion [original thread]
Should have just stuck with the bees in hindsight.
- by Helios Panala - at 2016.04.21 13:04:43
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2. The Morning I anti-ganked - in Crime and Punishment [original thread]
He never said the kill was in Kamio, in fact he specifically mentions leaving Kamio. CODE are now so space famous some people just call gankers 'CODE'. You're the Chapstick of the Eve world, gz.
- by Helios Panala - at 2016.01.05 00:24:27
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3. Heavy Defense Support T2 BS - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: Iain Cariaba wrote: *Looks at the list of penalties for using this ship.* Here's a thought. If you have to pile that many penalties onto a ship in order to balance out the opness, it's probably not a good idea to start wi...
- by Helios Panala - at 2016.01.04 22:12:29
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4. More corp logo and color options - in Player Features and Ideas Discussion [original thread]
I agree, it would also be nice if there was an option to use a corp logo as an alliance logo.
- by Helios Panala - at 2016.01.04 13:26:24
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5. Heavy Defense Support T2 BS - in Player Features and Ideas Discussion [original thread]
Amarisen Gream wrote: - Prevents the BS from moving. Disables prop-modules and has a warp disruption effect for ships inside the safe zone. Wait... can I drop it on enemy fleets to turn off their prop mods and prevent escape?
- by Helios Panala - at 2016.01.04 12:52:56
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6. Heavy Defense Support T2 BS - in Player Features and Ideas Discussion [original thread]
"Safety bubble" already has a precedent in the Eve Universe though. I suppose the only real difference would be whether the proposed Battleship protects against bombs or not.
- by Helios Panala - at 2016.01.04 10:55:32
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7. Strategic Cruisers - specifically what fixes they need - in Player Features and Ideas Discussion [original thread]
I liked the 'give them tactical destroyer treatment' idea. 2 subsystems are passive and give you your ship bonuses. 3 subsystems are active and become your modes. They'd have to be basically rebuilt from the ground up for that to work at all. Bu...
- by Helios Panala - at 2016.01.04 10:04:04
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8. Heavy Defense Support T2 BS - in Player Features and Ideas Discussion [original thread]
I'd prefer a special type of 5 to 7.5km POS shield instead of weird sensor tech. Seems more straightforward. This is essentially a standard MMO tank, make the enemy hit you rather than your party, if something like that was ever introduced I'd wa...
- by Helios Panala - at 2016.01.04 09:39:22
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9. Focused Micro Jump Field Generator Script for Command Destroyers. - in Player Features and Ideas Discussion [original thread]
Anyone else want a script for Battleship MJDs that lets you pounce right on top of your selected target? Man... that would be something.
- by Helios Panala - at 2015.12.28 01:18:41
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10. Citadel Scenery - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Field of view is your issue. The default fov in EVE is wide which makes things scale oddly. Narrow it in and you will get your sense of scale. This guy is right, I discovered altering the field of view the other day and ...
- by Helios Panala - at 2015.12.28 01:13:01
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11. CCP Fix the War Dec system - in Player Features and Ideas Discussion [original thread]
A few years ago I was mining in HS, just shooting some rocks all by my lonesome in some backwater system. The residents of this system took exception to this and followed me around with a small mining fleet preventing me from harvesting any of tho...
- by Helios Panala - at 2015.12.28 01:08:24
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12. CCP Fix the War Dec system - in Player Features and Ideas Discussion [original thread]
Ageanal Olerie wrote: You've got the twisted sociopathic mind of Kaarous Aldurald down pat. Makes one wonder, is EVE Online a government program to keep people like him off the streets? This sort of post certainly proves that you're the be...
- by Helios Panala - at 2015.12.23 17:01:08
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13. Waging War - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Citadels have space magic. There currently will be no loot dropped from them. All Citadel hangars are fitted with warp drives, jump drives and cloaks which they can use to escape should it become clear the structure i...
- by Helios Panala - at 2015.12.22 19:53:27
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14. Sized propulsion inhibitors. Webs, disruptors, scrams - in Player Features and Ideas Discussion [original thread]
I always thought it would be cool if webs worked like lassos, the heavier the thing applying the web the more it slows down the target. I also thought it would be funny if a Battleship could web a frigate then use its comparatively huge engines t...
- by Helios Panala - at 2015.12.22 19:40:54
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15. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Eh, I can see the appeal I guess. The ship line up is starting to feel a little bloated.
- by Helios Panala - at 2015.12.19 01:59:36
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16. CONCORD Epic Arc - Content that solves a problem - in Player Features and Ideas Discussion [original thread]
Man I would love a CONCORD battleship, but I'm pretty sure I'd love a "well balanced" sexy CONCORD battleship purely because I can't have one at the moment. Oh, and +1. Idea makes sense, should be able to recover standings with them. Edit: I do...
- by Helios Panala - at 2015.12.18 21:22:11
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17. CCP Fix the War Dec system - in Player Features and Ideas Discussion [original thread]
The problem with war-decs is the age of the game. Loads of players so wealthy and so experienced you're not going to starve them of funds or beat them enough to break their will to fight. I like the idea of a structure that interferes/hacks/block...
- by Helios Panala - at 2015.12.18 21:16:05
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18. Faction Police revamp/removal - in Player Features and Ideas Discussion [original thread]
If you're camping a gate and there happens to be some Empire ships floating about they should shoot you, it makes no sense that they wouldn't. But yeah, magic NPCs chasing people all over the system is pretty lame, let players do that bit.
- by Helios Panala - at 2015.12.18 20:28:56
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19. Old posses clutter up space - in Player Features and Ideas Discussion [original thread]
Good news, CCP are going to clear out all those dead sticks for you. Bad news, space is going to be covered with dead Citadels instead.
- by Helios Panala - at 2015.12.18 13:08:59
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20. Corporate Property - in Player Features and Ideas Discussion [original thread]
Jerome en Bauldry wrote: Allow anything owned by the Corporation to be flagged as "Corporate Property", having the following effects: -Corporate Property can only be sold on behalf of the Corporation, even if it's in a member's personal hangar...
- by Helios Panala - at 2015.12.16 17:00:42
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